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» » » Skype backtracks, won't kill PC peripheral compatibility
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Good news, desktop Skype users: While a scary-looking pop-up may have told you earlier this year that your third-party headsets, cameras and phones will stop working with the service by the end of 2013, your precious VoIP investments are no longer in jeopardy—for now.
People who use Skype with third-party instant messaging clients are staring at a far bleaker future, however.

Out with the old, in with the new

In July, Skype announced that it planned to kill its desktop application programming interface (API) later this year, which would cause third-party peripherals and software to stop working. The long-lived and widely utilized desktop API simply doesn’t play nicely with the Skype of today, the company argued; it doesn’t function on the growing ranks of non-PC devices.
As such, Skype wanted to kill the API and force developers to shift to the company’s more limited uniform resource identifier (URI) technology, which works across all platforms.



Users weren’t at all happy at the idea of their beloved third-party VoIP hardware and software suddenly going stupid because of a behind-the-scenes change, however. After being thrust into the media limelight, Skype announced a partial reprieve for the desktop APIon Wednesday.
The news isn’t all roses, though: Skype users are going to have to say sayonara to non-official chat clients, as that part of the API is still being eliminated. In other words, you’ll have to IM with Skype through Skype, rather than through tools like Trillian and Pidgin. And the wording of the announcement suggests the stay of execution for VoIP hardware is merely a temporary one:…even if that evolution means transforming the once proudly open Skype into a walled garden, it seems. Fortunately, you’ll still be able to use your phones and handsets to communicate within Skype’s soon-to-be-closed-off halls—even, if only, for now.
Via: PCWorld

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