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Sony PlayStation 4
Sony Corp. sold more than 2.1 million PlayStation 4 game consoles globally since its release last month as Chief Executive Officer Kazuo Hirai seeks to revive the company’s consumer electronics business.
About 700,000 units were sold in Europe and Australasia as of Dec. 1 after the console went on sale in those markets on Nov. 29, the Tokyo-based company said in a statement today. Sony sold more than 1 million PS4s in the first 24 hours of its release in North America on Nov. 15.
Hirai, who surprised investors in October with a second-quarter loss, is trying to turn around the company with holiday console sales after cutting forecasts for televisions, cameras and computers. Sony is trying to differentiate its PS4 gaming machine -- which sells for $399 in the U.S. compared with $499 for Microsoft ’s Xbox One -- by offering a wider selection of popular and eclectic titles. 

“A lower price than Microsoft’s Xbox One is probably helping boost sales of the PS4,” Keita Wakabayashi, an analyst at Mito Securities Co. in Tokyo said by phone. “PS4 sales will certainly help Sony.”
Sony is confident it can meet analysts sales estimates of 3 million units by year-end and its own target of 5 million units by March, Jack Tretton, president and chief executive officer of the company’s U.S. computer entertainment division, said Nov. 11.
Sony’s previous version of the console, the PS3, sold 197,000 consoles in the first month after it was released in the U.S. on Nov. 17, 2006, NPD Group, which tracked sales of video games and consoles, said at the time. 
Source : Businessweek
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Sony 2 Million Global PlayStation 4 Sales

Two weeks after announcing record initial sales of its new PlayStation 4, the company today revealed a milestone 2.1 million consoles sold worldwide.
"It's an impressive and record-setting accomplishment for our company and for our industry, and we couldn't have done it without you," Andrew House, president and Group CEO of Sony Computer Entertainment, wrote in a blog post.
Unveiled in February, the PS4 launched in the U.S. on Nov. 15, and more than 1 million gamers picked up a console in the first 24 hours.
"The best part: the PS4 journey has just begun," House said today. "In addition to an incredible lineup of PS4 games from the best developers in the world, we will continue to introduce valuable new features and services to PS4 in the months and years ahead."
Source : PCMag

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Sony has announced yet another water- and dust-proof Android smartphone. The Xperia ZR has a 4.55-inch Reality display but share many of the features as the Xperia Z and Xperia ZL. If we just focus at the hardware specifications, the Xperia ZR looks like a Xperia T with a waterproof housing. They have the same 4.55-inch Reality display with a 720 x 1280 HD resolution. But Xperia ZR is a little larger something that must be caused by the extra water and dust sealing. Xperia ZR has the same quick 1.5 GHz quad-core Snapdragon S4 processor which we also find in Xperia Z.
Sony Xperia ZR has got a slightly better water protection than Xperia Z. The IP-Code is now IP55/58 which means that the phone can be immersed in depth deeper than 1 meter. Sony has tested the phone down to 1.5 meter for 30 minutes.
The external buttons seems familiar. We have got the power key and the volume keys. One thing we missed with the Xperia Z was the lack of a dedicated camera shutter key. It is nice to see that Sony has added one on the Xperia ZR.
You will not find a docking station included in the sales package, but a new Charging Dock DK28 should be yours for an extra 50 Euro. We would recommend anyone choosing the Xperia ZR to buy this dock. The water protection has its price. The protective covers must be removed each time you want to use headsets via the 3.5 audio plug or the USB or MHL cable. This hassle is gone if you are using the Charging Dock
Sony Xperia ZR will, like its bigger brother Xperia Z, run on Android 4.1 Jelly Bean.
Sony Xperia ZR highlights
  • Size: 131.3 x 67.3 x 10.5 mm
  • Weight: 138 gram
  • Networks:
    • C5502: GSM/EDGE 850/900/1800/1900, UMTS/HSPA 850/900/1700/1900/2100
    • C5503: GSM/EDGE 850/900/1800/1900, UMTS/HSPA 850/900/2100, LTE Band 1,3,5,7,8,20
  • 1.5 GHz quad-core Qualcomm Snapdragon processor. MDM9215M + APQ8064
  • 4.55-inch Reality TFT display. 1280 x 720 pixels HD resolution
  • Wi-Fi a/b/g/n. Wi-Fi Direct, Wi-Fi Hotspot
  • Bluetooth 4.0
  • 13.1 megapixel camera with pulse LED flash. Dedicated camera shutter key
  • VGA front camera
  • 1080p Full HD video capture
  • 2 GB RAM
  • 8 GB internal storage. Expandable with additional 32 GB using a microSD card
  • aGPS and GLONASS
  • DLNA
  • NFC
  • ANT+
  • USB 2.0
  • IPX5 and IPX8 IP-Code (waterproof)
  • IP5X (dust proof)
  • Android 4.1 Jelly Bean
  • 2300 mAh battery
  • Standby time: 470 hours (GSM)
  • Talk time: 11 hours
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More than one million PlayStation 4 units sold within a day of the gaming console going on sale Friday in the U.S. and Canada, Sony SNE +2.65%JP:6758 +0.87% has said. "Sales remain very strong in North America, and we expect continued enthusiasm as we launch the PlayStation 4 in Europe and Latin America on Nov. 29," Andrew House, head of Sony's computer entertainment division, said in a statement on Sunday. The launch of the PS4, Sony's first new games system in seven years, was met by long lines across the U.S., and the company has set a target of 5 million sales by March for the device. It faces competition from Microsoft's [msft] upcoming Xbox One, which is scheduled to launch Nov. 22

Via: Market Watch
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PlayStation 4 went on sale in the United States and Canada early Friday, the first new gaming system in seven years from Sony, which desperately needs a hit.

The new system, which sells for $399, won't be on shelves by itself for long. Microsoft's(MSFT, Fortune 500) rival Xbox One goes on sale in one week, although it will cost $100 more. Both companies are counting on strong sales through the holiday shopping season.
Shoppers lined up outside many stores across the country for a special midnight debut of the system, hoping to grab up one of the limited supply. Analysts expect the demand for the system to outstrip supply through Christmas. Sony's forecast is that it will sell 5 million of the PlayStation 4's by the end of March.
Related: Console smackdown - comparing PlayStation 4 to Xbox One
The gaming console comes with greater connectivity to social media networks, apps to link to online streaming video services and a catalog of 20 games, which is set to expand up to 30 games by the end of the year. But the Xbox One will come with more initial games and apps to some popular streaming services missing from PlayStation 4, including HBO Go and Watch ESPN.
And the 80 million customers who bought a PlayStation 3 will not be able to play the games they own on the new console.
Related: The top 10 PS4 launch games
The debut comes two weeks after Sony disappointed investors by posting anunexpected loss for the most recent quarter and warning that profits for the year would be 40% lower than forecast just three months ago. 
Via: CNN
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Sony has decided its PlayStation Network (PSN) Store isn't going to be the only place you can purchase digital PlayStation games. Utilizing a model similar to Valve's PC game marketplace Steam, the company will allow online retailers to launch their own storefronts for Playstation 3, Playstation 4, and Playstation Vita titles (although PS4 titles aren't listed right now). As spotted by Kotaku, Amazon launched its US PlayStation Network store today and is offering $5 PSN credit on digital orders -- credit which can be redeemed in its buy two get one free promotion starting at noon ET today. Digital PlayStation 4 games will launch alongside physical titles, making an all-digital game library a reality, but a Sony monopoly over pricing may have affected their overall success in the past. With Amazon's PlayStation Store, and other potential partnerships, Sony will let gamers shop around for the best game deals, just like they did with boxed copies.
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It's a commercial imperative for Sony and Microsoft to maintain people's interest this month, by any means necessary. But at least the PlayStation marketing team isn't taking itself too seriously. The latest release on its YouTube channel starts with an overplayed build-up, replete with a shadowy sci-fi setting and steaday crescendo, and then ends with a detailed (and inevitably mundane) look at exactly what you'll find in the PlayStation 4's box when it lands in stores this Friday, right down to thevoucher freebies and plastic-wrapped cables. The video is presented by none other than Shuhei Yoshida, president of Sony Worldwide Studios -- a man who's known to enjoy a bit of fun in the spotlight.

Source : Engadget
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The PlayStation 4 will set you back a cool $399.99, but Sony is sweetening the deal for those who buy the next-gen console when it hits store shelves next week.
For a limited time, PS4 buyers in the U.S. and Canada will get a trio of free goodies with their console, Sony announced on Friday. The freebie package includes a $10 Sony Entertainment Network wallet credit for the PlayStation Store, a 30-day free PlayStation Plus membership trial, and a 30-day free Music Unlimited service trial. 

"Out of the box, you can immediately experience everything PlayStation Plus for PS4 has to offer and have access to millions and millions of songs through Music Unlimited," Sony said. 

Meanwhile, Sony yesterday announced that 11 entertainment apps will be available on the PS4 when it launches on Nov. 15, including Amazon Instant Video, Netflix, and Hulu Plus. The list of apps launching with Sony's next-generation console also includes Crackle, Crunchyroll, Epix, NBA Game Time, NHL GameCenter LIVE, Redbox Instant by Verizon, Vudu, and YuppTV.
Source : PCMag

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The SmartWatch 2 doesn’t shoot photos or video. It doesn’t respond to voice commands. And it doesn’t have a microphone, so you can’t use it for phone conversations that look something like this. But those are all features that often feel like beta experiments in the Galaxy Gear. The SmartWatch 2 honors simplicity over feature depth, and the result is a gadget that’s only intermittently frustrating, not consistently frustrating like Samsung’s take on the smartwatch concept.
Strap the SmartWatch 2 to your wrist. Use it to check notifications of who’s emailing, texting, or calling you. It offers few thrills, but imposes a little less pain than its direct competition does. And maybe that’s something of a moral victory in today’s screwed-up smartwatch market.

Smartphone support for (nearly) all

I’ll try not to pit Sony’s watch against Samsung’s watch at every turn, but I need to clarify three major differences up front. First, the SmartWatch 2 works with any phone running Android 4.0 or later. This feature is significant, because at press time the Gear pairs only with a single phone, the Samsung Galaxy Note 3 (though support for more Samsung phones is imminent). The SmartWatch 2 also offers significantly more battery life than the Gear: between three and seven days as opposed to a mere 12 to 24 hours. And at $200, the SmartWatch 2 costs a full C-note less than the Gear.
These are important distinctions. Both watches depend on smartphones for their key functions, so Sony’s liberal, big-tent approach to hardware compatibility is welcome. And don’t underestimate the importance of battery life: If your smartwatch can’t even last through the day, you don’t lose only its mobile-app functions—you also lose the display on your wrist that shows you the time.
Via: PCWorld

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Sony Corp plans to charge a monthly fee of $9.99 in the United States and 6.99 euros ($9.40) in Europe for playing multiplayer online games on its PlayStation 4 (PS4) console scheduled to debut this month, the Nikkei business daily reported without citing sources.
Multiplayer games can be played for free on PlayStation 3.

Sony plans to charge 500 yen ($5.00) a month for multiplayer games in Japan when the new console debuts in February, the Nikkei said.
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Motorola

As a new Google subsidiary anxious to show off the latest and greatest facets of Android, it makes sense that Moto will be aggressive with its upgrade plans. Sure enough, it's also got the clearest plans of the major device manufacturers to date. The Qualcomm Snapdragon-powered Moto X, Droid Ultra, Droid Maxx, and Droid Mini will all get upgraded to Android 4.4, though no official availability date has been set. As well, the Droid Razr M, Droid Razr HD, and Droid Razr Maxx HD are all listed with a status of "Future plan coming soon." Other phones and their owners will have to be content with Android version 4.1.2. You can check for updated information by entering your device information on the company's upgrade website.

HTC

The HTC One will receive the KitKat upgrade within the next 90 days if you're a subscriber on one of the four major U.S. carriers. If you're using an unlocked or developer version of the handset, the One will get an update within just 30 days. HTC hasn't announced plans for any of its other handsets but has promised updated information "in the near future."

Google

Pre-Motorola-acquisition devices including the Nexus 4, Nexus 7, and Nexus 10 will all receive the upgrade. The new Nexus 5, launched yesterday, is of course being launched with KitKat installed.

Samsung

The market leader has announced that the Galaxy S4 Google Play Edition will be upgraded"in the coming weeks." The venerable Galaxy Nexus, built in partnership with Google, will not be upgraded. Other devices' upgrade plans have yet to be announced.

Sony

Sony has said only that it will have upgrade news regarding KitKat next week. While specific devices have yet to be revealed, Sony does appear to be preparing to announce at least a few phones that will get the bump to 4.4, so stay tuned.

LG

LG developed the Nexus 5 for Google, and its current attention seems focused on that launch. Other devices are likely to be upgraded, including the LG G2, but nothing official has been announced yet.
Via :PCWorld
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It doesn’t feel like all that long ago that the Samsung Galaxy S4 was revealed to the world, but rumor has it that the official successor could be announced as early as January or February of next year. The expectation is that the Galaxy S5 will carry over several of the features and design cues from the new Galaxy Note 3, but what about the camera?
Word on the online street is that Samsung plans on outfitting the Galaxy S5 with an impressive 16-megapixel camera, but they have not yet decided who will be the supplier. The bidding war, if rumors are to be believed, is between Sony and Samsung LSI. It would presumably make the most sense if Samsung went with Samsung, but that hasn’t always been the case. We’ve seen this with the processors, for example.
The other added advantage is that Samsung LSI has ISOCELL technology for its camera module, as well as optical image stabilization, but they only have it going up to 13 megapixels at the moment. It is presumably possible that they could develop at 16MP version in time for the S5 launch, though.
As far as the other Galaxy S5 rumors go, we’re hearing that it could have an octa-core Exynos chip with a 64-bit architecture to rival the iPhone 5S. It could also get bumped to a PC-esque 4GB of RAM, though that sounds less likely and would probably be overkill anyway.


Source : GSM Arena
Mobilemag: http://www.mobilemag.com/2013/10/21/samsung-galaxy-s5-16mp-camera-coming-sony-samsung/#sthash.nYg8b19R.dpuf
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The battle between PlayStation 4 and Xbox One is a long-haul effort, according to Sony UK managing director Fergal Gara. Speaking withEurogamer, the executive said Sony is confident in its launch position, but acknowledged that release this November is just the beginning.
"This format war, if you want to call it that, is a marathon, not a sprint," Gara said. "We're coming out of the blocks in a strong position, but we're conscious that is nowhere close to job done, and we have to continually improve the proposition, proving what PS4 represents."
Gara said Sony has a history of doing just that. The PlayStation 3 launched sixteen months after the the Xbox 360 and at a steeper price. Yet over the platform's lifecycle, it has caught up to Microsoft's console in terms of overall shipments worldwide, a process that "took a lot of hard graft," Gara said.
"You've got to start good and keep on your toes. PS4 is a platform that can and will evolve. It will be great on day-one but it will be far better in year two and year three as expectations rise and ideas are generated and these new tools are executed," he said. "That's the way to win. And obviously the gameplay and the core experiences are hugely pivotal to that. They are going to start really strong, but they have to continue to grow and continue to improve."
The PS4 and Xbox One launch worldwide in November. According to a new Reuters poll, more shoppers in the United States are interested in the PS4 than the Xbox One.
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It's time to set the record straight: the original Xperia Z, launched back in February, was a decent phone. A solid phone. It was as if Sony had suddenly paused its chaotic schedule of handset releases in order to take stock of what Android users actually want: things like 1080p, microSD and a premium look and feel. And yet, the Xperia Z failed to be compelling. It wasn't just its subpar battery life that held it back. It was also the lack of a standout feature, which caused the phone to be buried amidst all the news of the GS4 and the HTC One -- and also by the announcement of the Lumia 1020 Windows Phone, whose camera suddenly made Sony's pokey, 13-megapixel module look like old technology.
That's why today, just seven months later, we're looking at a new flagship: the Xperia Z1 (codenamed Honami, and not to be confused with the Xperia ZL), with a far more boast-worthy camera and some other subtle-but-important enhancements. Buyers of the Xperia Z may understandably be displeased at being left behind so soon, but -- as much as we feel for them -- we'd hazard a guess that they don't constitute an especially large population anyway. In contrast, the Xperia Z1 should have much greater mainstream appeal. Read on to discover why.
It rained heavily while this review was being written. The Xperia Z1 was used for calls in the middle of downpours; it was dunked into pints of beer; it facilitated the reading of e-books while in the bath; and it came out none the worse for wear. Admittedly, there was a slightly hoppy scent around the seams for a couple of days, but only until the phone was washed under tap.
The reason for this ruggedness is of course Sony's waterproof and dustproof design. The phone's predecessor, the Xperia Z, was rated to survive immersion down to a depth of one meter, whereas the Z1 can go slightly deeper, to a depth of 1.5m, and it can function there for up to 30 minutes. This is only in fresh water, mind you -- don't try it in the sea, and don't expect it to survive an assault of mud or sand.
Sony Xperia Z1 review
The environmental protection comes courtesy of internal seals within the headphone jack (top-left), the loudspeaker (which runs along the bottom), the power button, volume rocker and camera button (all three of which run along the right side). There are also plastic flaps over the SIM slot (just above the power button) and the microSD slot and micro-USB / charging ports (both on the left side).
These flaps are an improved design, with the micro-USB flap in particular being larger and less fiddly when it comes to plugging in a charge cable. You can also get a magnetic charging dock accessory for around $50, which connects to a dedicated terminal on the left edge and will probably make charging even more convenient.
All is not perfect, however. The tempered glass continues to attract just as much pocket-fluff as the Xperia Z did. Both the front and rear sides of the phone have an uncanny ability to entice little particles of fabric away from a piece of clothing, to the point where it sometimes makes the phone look messy.
The issue with the loudspeaker is more serious: it butts up right against your palm when you hold the phone in landscape position to watch video, which obviously has an impact on the audio quality -- especially since the speaker is weak and tinny to start with. Fortunately, audio quality from the sealed headphone jack is excellent.
It's worth mentioning that the Z1 is even bigger than the Z. Yes, it avoids having a hump to contain its expanded camera module, but the extra machinery has merely been shunted into the upper bezel of the phone, making it noticeably longer by half a centimeter. Then again, the increase in girth is less of an issue -- the Z1 is still just 8.5mm thick and should be easily pocketable by anyone who's used to big phones.
Overall, we'd say that the Z1's use of a solid chunk of aluminum, sandwiched between two glass panels, gives it an understated gravitas. Nice little details like the well-placed notification LED (at the top of the front panel) are just about sufficient to overcome the other bothers. It's hardly a cheap phone, at £600 SIM-free in the UK it's at the upper end of what you'd pay for a top-of-the-line Android, but it starts to justify that price point as soon as you pick it up. It's a sleek and impervious chunk of rigidity; a thing that commands respect.
Sony Xperia Z1
Dimensions144.4 x 73.9 x 8.5 mm
Weight169g
Screen size5.0 inches
Screen resolution1,920 x 1,080
Screen typeTriluminos LCD with 16 million colors
Battery3,050mAh Li-ion (non-removable)
Internal storage16GB (12GB free)
External storageMicroSDXC, up to 64GB
Rear camera20.7MP (1/2.3-inch sensor, f/2.0 lens with 27mm equiv. focal length)
Front-facing cam2MP stills, 1080p video)
Video capture1080p
NFCYes
RadiosHSPA+ (850 / 900 / 1700 / 1900 / 2100); GSM GPRS / EDGE (850 / 900 / 1800 / 1900); LTE (Bands 1, 2, 3, 4, 5, 7, 8, 17, 20)
Bluetoothv4.0
SoCQualcomm Snapdragon 800 (MSM8974)
CPU2.2GHz quad-core Krait 400
GPUAdreno 330
RAM2GB
EntertainmentMHL, USB OTG, WiFi Direct, DLNA
WiFiDual-band, 802.11a/ac/b/g/n
Wireless ChargingNo
Operating systemAndroid 4.2.2 (Sony-specific UI)

DISPLAY

Sony Xperia Z1 review
The Z1 possesses a 5-inch, 1080p (441-ppi) LCD display that you're either going to love or hate. Depending on your frame of reference, you'll either notice poor viewing angles and faded blacks, or amazing sharpness and natural color reproduction. All of these assertions are true: it's as if Sony has designed its Triluminos screen on the premise that you'll always be looking directly at it, and that you'll spend more time watching 1080p movies than navigating Android.
Indeed, it's mainly with native 1080p content that the display comes alive, and its crispness becomes even greater than that of the Xperia Z. This is perhaps due to tweaks to the picture engine, which loses the old Bravia branding in favor of the slightly vacuous name of "X-Reality," and which is mostly good, but occasionally over-does things like edge-sharpening.
Ultimately, this is too subjective to call outright. Yours truly likes the look of movies with the X-Reality switched off (it's too erratic, and sometimes messes up the appearance of footage that is too highly compressed or not full 1080p), and with the power-conserving backlight profile also switched off (which slightly increases power consumption, but stops shadows from crushing to black so steeply). We wouldn't rate it as highly as the HTC Super LCD 3, perhaps, but we definitely prefer it to Samsung's AMOLED technology.

CAMERA

Sony Xperia Z1 review a highspec cameraphone without the hump
This section of our phone reviews just hasn't been the same since the Lumia 1020 came to town. Other manufacturers are still playing catch-up to Nokia's Microsoft's PureView technology, and Sony is no exception. In fact, whatever else you might read online, there's just no way that the Z1's camera module can technically match the Lumia 1020's. It boils down to the laws of physics: the Z1's sensor is smaller (1/2.3 of an inch, versus 1/1.5); it has fewer pixels to play with (20.7 million versus 41 million); and it lacks optical image stabilization (OIS).
But here's what we need to find out: even if the Z1 can't claim to be the 1020's equal, does it at least deserve to eat at the same table? Or is it overwhelmed to the point where it may as well get its coat and go home? So, rather than dwell on Sony's camera app -- which is pretty basic, anyway -- we'll get right to the task of trying to gauge imaging performance at a hardware level.
Importantly, the Z1 shares a key technology with the Lumia 1020 in the form of downsampling. Whereas the Lumia creates downsampled 5-megapixel still images from its 41MP sensor, the Z1 uses similar mathematical techniques to produce 8MP stills from a 20MP image. And although the sampling ratio is smaller, the impact of Sony's "pixel-binning" is immediately visible and beneficial. You lose resolution on your final image, of course, but you also lose lots of nasty image noise.
To demonstrate that this technology actually works in the Z1, let's compare the two images below, of an old bomber called the "Triple First." The top image was taken with manual settings and represents the full-res, 20.7-megapixel output from the sensor in relatively poor indoor lighting. In order to get a decent exposure, we had to bump the ISO to 400, which introduced quite a lot of noise, and -- more detrimentally -- the shutter had to stay open for 1/10th of a second -- long enough for some serious hand-shake to creep into the shot.
Sony Xperia Z1 review
Next, we switched to the Z1's "Superior auto" mode, which detected the lack of ambient light and automatically activated pixel-binning to compensate, thereby lowering the output resolution to 8.3 megapixels. Although Superior auto mode is a bit hit-and-miss at the software level, since it often misunderstands what type of scene the camera is looking at, in this instance it worked a treat. It allowed the ISO to be pumped even higher, up to 800, without adding much noise. In turn, this allowed the shutter to open and close in around half the time, totally eradicating any motion blur in the image. As you can see below, the result is a better image, albeit with lower resolution. As an added bonus, the auto mode has also managed to improve white balance in this shot -- however, more generally, Superior auto mode was hit and miss with colors and exposure and definitely not something that can be relied upon in all situations.
Sony Xperia Z1 review
So far, so good. But what happens if we want to keep that original 20-megapixel image? And what if we stack up the Z1 against its nemesis, the Lumia 1020? To explore this, we had to switch back to manual mode and set resolution to 20.7MP again. It's worth noting that this kills a bunch of camera options, such as HDR, scene selection and digital image stabilization -- but it was the only way to push the Z1's sensor to its limits.
The image below was taken at full resolution in slightly better lighting. The Z1's output is very encouraging, thanks primarily to Sony's fast f/2.0 G lens: the sample we have here is clear, detailed and unspoiled by noise (even though some noise is present). It's not as perfect as the Lumia shot directly beneath it, which has less noise and slightly better color balance and contrast, but the difference is arguably moderate. That's especially true since the Z1 is being put up against the full might of the Lumia's optical image stabilization, which allows it to keep its shutter open longer and therefore allow more light to hit the sensor.
Sony Xperia Z1 review
Sony Xperia Z1 review
Next, let's see how the Z1 and the Lumia 1020 compare when you take away the Lumia's advantage of optical image stabilization. This is actually an important test, because OIS is of little use when you're shooting a moving target. In fact, to get decent action shots with the Lumia, you have to deliberately disable OIS by selecting a shooting mode that prioritizes a high shutter speed.
Sony Xperia Z1 review
Sony Xperia Z1 review
Once again, the image samples weigh in the Lumia's favor. Even with OIS disabled, Nokia's handset takes less noisy action shots in low light. On the other hand, the Z1 is hardly outclassed. Its image is better exposed (read: brighter) and contains 50 percent more pixels. Sure, it's a bit noisy, but it's a passable image taken in very tricky circumstances. Moreover, when you consider shots with plentiful daylight, like the image of the docks below, the difference in quality between the two cameraphones becomes much, much less of an issue, with extra resolution being the only thing that puts the Lumia ahead.
DNP Sony Xperia Z1
DNP Sony Xperia Z1
In fact, this is pretty much how we'd sum up the difference between the still-image quality from these two rivals: the Lumia's advantage is significant, but it's also moderate enough that it can be considered rationally. Like any other spec, the Z1's camera module can be weighed up as part of a wider package of pros and cons -- it's not the best on the market, but it's probably the best camera module you can get in a skinny smartphone right now, and certainly -- as Sony's marketing claims -- it's the best camera in a waterproof smartphone. In terms of Android rivals, the Z1 is beaten only by the Galaxy S4 Zoom, which of course comes with even bigger humps than the Lumia 1020.
Ah, but wait. We can't finish this section without a look at video quality. Regrettably, if shooting video is as big a deal for you as shooting stills, then the Z1 has little to offer beyond other non-OIS Android phones. The lack of image stabilization means that a large portion of its total data rate (2.1 MB/s) is taken up with the artifacts of hand wobble. The Lumia, meanwhile, captures much richer video because it does away with this wobble and instead deploys its 2.5 MB/s data rate for the correct purpose: carrying actual detail from the scene. The clips below speak for themselves. (And special thanks to Parv and Liv for letting us exploit your beautiful wedding for phone testing purposes.)

SOFTWARE

There isn't a great deal to report in this section. It's the same, neutral Sony skin that has become more familiar without ever inspiring any strong opinions. Its strength lies in getting the basics right -- such as seamlessly accessing local and cloud-stored pics from within the Album app, or providing plentiful opportunities for controlling power consumption -- without distracting too heavily from the cleanliness of stock Android. Depending on your outlook, you'd either call it "gimmick free" or "slightly dull."
Then again, there are a few new features that deserve a mention in the latest software build, based on Android 4.2.2. The first of these is a more feature-rich lock screen that lets you add up to six widgets that can be seen without needing to unlock the phone -- including things like Gmail, Google Now and Google+. The "Personalization" screen now includes the ability to customize Quick Settings that are accessed from the notifications pull-down, which means you can get faster access to the brightness slider if you want it (and we certainly do). A new menu on the app drawer (activated by a swipe from the left edge of the screen) makes it easy to organize, uninstall and search for apps. Finally, there's more control over "small apps" that you can run in re-sizable windows on top of your home screens.
Sony's increasingly coherent ecosystem is present in the form of access to its Video Unlimited and Music Unlimited storefronts, as well as PlayStation Mobile -- Sony's own app and gaming platform that is finally starting to be fleshed out with titles. It's pretty shocking that Video Unlimited still doesn't offer HD purchases or rentals, and it's also true that Spotify and other music-streaming services mean there's nothing especially compelling about Music Unlimited. However, there are more PlayStation-branded apps on the way, and the desirability of Sony's ecosystem (and the amount of effort it lavishes on the various components) will likely grow once the PS4 lands in November.

PERFORMANCE AND BATTERY LIFE

Sony Xperia Z1Xperia ZGalaxy S 4
Quadrant 2.022,1458,01922,022
Vellamo 2.02,8912,1982,914
AnTuTu 3.229,37719,87633,828
SunSpider 1.0 (ms, lower is better)8041,900674
GFX Bench Egypt 2.7 HD Offscreen (fps)N/A13N/A
CF-Bench31,70216,07933,876
Battery rundown test12:345:349:15
It was in this section that we previously came up against one of the biggest disappointments with the Xperia Z. Partly it was its Snapdragon S4 Pro processor lacked oomph compared to next-gen Snapdragon 600-equipped phones like the Samsung Galaxy S 4 and HTC One, but the bigger problem was that the Xperia Z, with its aging chip and thirsty 1080p display, consumed too much power.
Fortunately, Sony has addressed both those issues with the Z1. Starting with performance, the next-gen 2.2GHz Snapdragon 800 (with 2GB of RAM) beats the Xperia Z's Snapdragon S4 Pro in all the main benchmarks. Surprisingly, Sony's implementation of the Snapdragon 800 -- or its lack of tuning for benchmarks -- results in scores that fail to beat the Snapdragon 600 in the Samsung Galaxy S 4. Despite this aberration, however, the Xperia Z1 was totally fluid in day-to-day use and at least on a par with other 2013 flagships.
The improvement in battery life is even greater. On a day of light to moderate usage, including some camera work, the Xperia Z1 lasted for a long day, a night and five hours of the next day before hitting the red -- at which point it still had enough juice for a few more hours. Only once did we manage to kill the battery within a day -- and that was a 17-hour day that involved a one-hour Skype call over WiFi. In our standard looped video run-down test, the Xperia Z1 lasted over 12 hours -- not as quite as long as the LG G2, which has the same processor and 3,000mAh battery capacity, but a strong result nonetheless.
Sony Xperia Z1 review a highspec cameraphone without the hump
You do need to be careful with the battery in order to get the most out of it. We left the "Optimized backlight" setting switched on at all times except when playing a movie, and we also kept the X-Reality enhancer off. We didn't go as far as engaging the Z1's "Stamina mode," however, since that disables cellular and WiFi data while the display is off, which would prevent push notifications -- but some users, who don't need push, could extend battery life greatly by using that option.
One thing we did have to be careful of was WiFi -- during one rundown test, we accidentally left the phone connected to a WiFi network (we normally leave WiFi on, but disconnected), and somehow we nuked the battery in four hours -- likely due to Dropbox syncing photos in the background. It seems to be heavy WiFi use that is particularly inefficient, so be careful what apps you leave running. The upshot: the phone has great stamina, but you have to get to know it a little in order to achieve consistency.
Finally a note on call quality and data speeds: as with the Xperia Z, there really are no problems to report in this area. Calls are, if anything, clearer than average through the earpiece, but there's little positive to say about calls made through the meek speakerphone. As for data, we got solid 5 Mbps downloads and 1.2 Mbps uploads over HSPA+ on Vodafone in London at an indoor location with four or five bars of reception. The phone has a capable LTE modem too, of course, which delivered over 20Mbps down and 9Mbps up on O2's London network, even indoors and with only two bars of reception.

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Sony Xperia Z1 review

Then again, if you evaluate the Z1 on its individual merits, you can understand how the device might manage to win people over. Despite the marketing around the camera, this phone should actually be regarded as a jack-of-all-trades. To twist the phrase, the Z1 is masterful at being a jack-of-all-trades -- to the point where this well-roundedness becomes a compelling feature in its own right. The camera, the screen, the processor, the battery life, the build quality -- none of them are market-beaters on their own, but together, in one package, they make a sensible buy for anyone looking for a big-screened, high-spec Android smartphone.If we were being cynical, we'd say that the Xperia Z1 risks falling into the same trap as its predecessor. Sony has thrown everything it has into the new 20-megapixel camera module, and yet it hasn't managed to beat Nokia's flagship Windows Phone. The evidence is clear: the Z1 shoots noisier stills than the Lumia 1020 and its video recordings suffer immensely from the lack of optical image stabilization. That potentially compelling reason to buy the Z1 has already evaporated.
Our only hesitation would be this: now that Sony is beginning to find its feet in this business, such that its technology is getting better from generation to generation, it's possible that the Z1 will be overwhelmed by a superior replacement within a year (or even six months). That is, after all, what happened to the Xperia Z. Whereas other manufacturers, like Samsung and HTC, have relatively clear and predictable release cycles, such that phone upgrades can be reliably synced to new launches, that doesn't yet apply to Sony -- so perhaps there's an argument for holding out to see what comes next.
Source : Engadget
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On the Windows Phone front, Nokia might have a few really low cost budget handsets, but when it comes to Android? Let’s face it – besides the Nexus 4 – there are few high-quality Android handsets out there at sub-$300 pricing.
What if you want to pay less than $300 for an Android phone, but for whatever reason aren’t interested in the Nexus 4? While, the Sony Xperia M could be exactly what you are looking for. The Xperia M has now landed in the United States where it costs just $249.99 on NewEgg’s website. While the specs might not blow anyone away, they aren’t half-bad for the price.
The handset has a 1GHz dual-core CPU, an Adreno 305 GPU, 1GB RAM, a 4-inch 854×480 display, 4GB storage, microSD, a 5MP rear cam, VGA front cam, Bluetooth 4.0, NFC, a 1,700 mAh battery and the power of Android 4.1 Jelly Bean.
Sure, that doesn’t begin to compare to the Nexus 4, but it does have a few small advantages such as a slightly smaller form factor (for those that don’t love massive phones), Sony’s premium aesthetics and microSD for expansion.
At $249.99 outright, the Xperia M packs a fair punch and has a high-end look to it, making it a real winner for those looking for bargain pricing, without having to sign a contract.


Source : New Egg
- See more at: http://www.mobilemag.com/2013/09/12/sony-xperia-m/#sthash.Qcv2mvTm.dpuf
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